[Dev Blog] I was super lucky enough to write a dev blog on the creatures in Crucible. I’ve posted the full article here for your convenience. I hope you enjoy reading!
Like the characters in Crucible, each DigiPen graduate who worked on the game similarly leveled up their abilities on their own unique paths to Amazon Game Studios.
(My favorite thing I’ve done so far) [Listen to the podcast] Game editor at Lone Shark Games Aviva Schecterson helps us try to make “fetch” happen this week as we pick apart the fallout of Nintendo’s decision to discontinue the Miiverse, Acid Wizard Studio’s fight against free game key resellers, and the death of theContinue reading “Cheat Codes Podcast Episode 148: Light Gnawing”
[Article] As the chair of the IGDA Jewish Developers SIG, I was interviewed by Bryant Francis during GDC 2017 about the Jewish gamedev community’s experience.
[Article] My alma mater features myself and my fellow Lone Shark interns in an article on their website! This internship was especially exciting for us because we’re all graduates of the Bachelor of Arts in Game Design program at DigiPen and we got to work with some of the best tabletop designers in the industry!
[Playthrough video] I co-wrote and designed the bonus haunt Walk Among the Stars with Richard Malena for Game the Game to play on their stream. The stream features my coworker Elisa Teague. “Aliens are real and they’re coming to destroy the Earth. You might have a way to stop them, but someone on your team decidedContinue reading “WIDOW’S WALK BRINGS THE BETRAYAL BACK TO THE HOUSE”
[Video] “Since the mid-1980s, the video-game industry has been a male-dominated world. But as gamer demographics shift, more women are working to change that. Two game developers share their stories.”
[Article] I was interviewed, along with many other women, during the rise of GamerGate by The Seattle Times. At the time, I was a student at DigiPen and president of Diversity Club.