I’m a game designer living in the Greater Seattle Area, currently working as a combat designer at Stoic Studio.
I graduated from DigiPen Institute of Technology with a Bachelor of Arts in Game Design in 2016; I also have an Associate of Arts in Digital Gaming from Bellevue College from 2012. I have previously worked as a game designer at Amazon Game Studios and as a tabletop games developer and editor at Lone Shark Games. In the past, I have held internships at Paizo and Signal Studios.
In New World, explore a thrilling, open-world MMO filled with danger and opportunity where you’ll forge a new destiny for yourself as an adventurer shipwrecked on the supernatural island of Aeternum.
Crucible is a team-based action shooter driven by the choices you make. Pick a hunter and join a match: you’ll need to coordinate with your teammates, take advantage of new upgrades as you level up, and adapt to ever-changing battle conditions to emerge victorious.
Thornwatch is a graphic novel adventure game for 2-5 players and a Judge. Players are manifestations of the Thornwatch: scarred veterans of the Eyrewood who now live as spirits summoned by the ancient ritual of tying a knot of thorns around a birch tree.