I graduated from DigiPen Institute of Technology with a Bachelor of Arts in Game Design in 2016; I also have an Associate of Arts in Digital Gaming from Bellevue College from 2012. The first three years after graduating, I worked on some well-known titles with Lone Shark Games as a game developer and editor. In the past, I have held internships at Paizo and Signal Studios.
Crucible is a team-based action shooter driven by the choices you make. Pick a hunter and join a match: you’ll need to coordinate with your teammates, take advantage of new upgrades as you level up, and adapt to ever-changing battle conditions to emerge victorious.
Thornwatch is a graphic novel adventure game for 2-5 players and a Judge. Players are manifestations of the Thornwatch: scarred veterans of the Eyrewood who now live as spirits summoned by the ancient ritual of tying a knot of thorns around a birch tree.
In Crystallite, smash your way through hordes of enemies for glory, power, and riches. Cooperation is key to survival, but in the end only one player will be crowned the victor. Master your weapons, master the power of the gemstones, and master your ultimate attacks.